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M-SuDoKu-LE is the Light Edition of M-SuDoKu, a SuDoku puzzle for J2ME which can run on any device with color display which supports J2ME MIDP 1.0; once you have downloaded the M-SuDoKu-LE.jar file from this page to your PC,
send it to your mobile or PDA through infrared, bluetooth or (if you have it) connection cable (the most appropriate
solution to use depends on your device and your PC...).
Before using M-SuDoKu-LE, please make sure to read, understand and agree to its license.
When you run the program, it will show you a SuDoku grid: move the cursor using the joypad (or, depending
on your device model, numeric keys), press the fire button (or 5 key) and use numeric keys to enter a
number in the selected grid.
An input mode is available for devices without numpad too; another third input mode is available, which uses the joypad to move the cursor through the grid and the numpad to directly type numbers (without pressing the fire button as in the default mode).
Now you can easily create translations and customize the appearance of M-SuDoKu-LE: just follow the instructions in this guide!!!
The features available in the game menu are:
- Help: to show game instructions;
- Level...: to set difficulty level (either Medium or Difficult);
- About: to show the program info;
- Input mode...: to set the mode used for entering the numbers (if you choose to use both joypad and numpad, you can highlight a number that you are sure is correct: just enter it twice in the cell);
- Restart: to erase the numbers from the grid and restart it;
- Cheat...[#]: to show a menu which allows you to view the puzzle solution (the whole solution, the solution of the 3x3 region or the single cell the cursor is in) and to check if the number entered in the cell the cursor is in is correct; you can show this menu directly from the game grid by hitting the # key;
- New puzzle: to create a new grid;
- Save and quit: to save the current grid and quit the program.

M-SuDoKu-LE screenshot
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